Mass Effect: Andromeda - Patch 1.06 Adds Improvements to Facial Animations, Stability, Fixes Bugs and more!
BioWare continues it's mission to update Mass Effect: Andromeda, by stamping out annoying bugs and fixing performance in some areas. Deluxe owners will also get rewarded too.
While the game still suffers from some issues, BioWare is still hard at work to fix various issues with the game and has delivered yet another patch which promises to quell a number of annoyances with the game and finally fixes that Nomad Shield Crafting problem that has been plaguing a number of players (such as myself). The developers have managed to improve various other things too, like not greying out dialogue options when characters have more to say - before the change it was unclear if a character had more to say or not. Multiplayer has also received a number of tweaks and undergone a massive overhaul by boosting powers, weapons and enemy difficulty.
Below you can see just how the opening moments look when compared from the original release and the new patch, subtle changes to facial animations, hair and lighting all make the game look even better. Plus as you can see the Omni tool has had a slight change to make it look less "pixelated" from the original, which was one of the minor complaints I had with it.
Original Game vs 1.6 Update
The patch also adds in extra rewards for players with the Deluxe or Super Deluxe Editions, if a player owns either of these they will receive two custom Nomad skins, a new casual Pathfinder outfit, and an exclusive multiplayer pack with a high chance of receiving an ultra-rare item.
Mass Effect: Andromeda Patch 1.06 Notes
- Fixed issue that caused singleplayer difficulty to impact multiplayer
- Improved performance and stability
- Various improvements to cinematic scenes
- Fixed issue where SAM would mistakenly tell Ryder they have new email
- Conversation options will no longer appear “greyed out” if new content is available
- Improved legibility of subtitles
- Maximum Nexus Level increased to 29
- Single player balance improvements at higher difficulties.
- Fixed issues with player animations getting stuck when jumping or changing direction repeatedly
- Increased the number of autosaves allowed
- Special items will not carry over into New Game+
- Weapon and armor vendors now carry inventory once player reaches Level 61
- Chest armors now have level restrictions
- Bonus items—such as Pathfinder Armor—can now be deconstructed
- Fusion Mod of Resistance no longer continues to apply evade damage once unequipped
- Added graphics options to toggle Motion Blur and Depth of Field
- Fixed broken Nomad Shield Crafting mission
- Improved performance on Eos when approaching or fast travelling to Prodromos
- Eliminated player fall through on Tempest after loading autosaves in space
- PC – Fixed issue where dialogue choices would auto-select when using mouse and keyboard
- PC – Improvements to display when running at different resolutions
You can read the full list over on the BioWare Blog, including all the Multiplayer tweaks.