Command:MO - Tides of War

DLC INFO: This additional content requires Command: Modern Operations in order to play.

About this game:

A Region on the Brink
The year is 2025. What began as a trade partnership has evolved into a militarily coordinated bloc as ASEAN responds to mounting pressure and coercive activity in disputed waters. Following the success of previous joint exercises, ASEAN launches ASEX-25, a bold, week-long demonstration of unity featuring land drills in Malaysia and major naval and air operations north of China’s 9-Dash Line.

Beijing views a unified, militarized ASEAN as a direct challenge to its regional ambitions. In response, China deploys its Maritime Militia and Coast Guard forces to harass and disrupt the exercise—triggering a dangerous escalation ladder that could ignite the entire theater.

You command ASEAN forces through this unfolding crisis.

Campaign Structure – Escalation by Design
Tides of War unfolds across six tightly focused scenarios, each covering up to 24 hours of operations and 1–2 primary objectives. The campaign traces a deliberate path from gray-zone coercion to full-scale conventional conflict:

  • ASEX-25: Non-kinetic confrontation as maritime militia vessels intrude into exercise zones. Issue warnings, conduct boardings, and use non-lethal force to maintain order.
  • Pay to Park: Militia flotillas anchor provocatively near the Paracels, drawing coast guard forces into tense standoffs.
  • Apocalypse No: Intelligence reveals a convoy reinforcing Chinese island bases with missiles and SAM systems. Submarine forces must intercept.
  • Paracel Strike: ASEAN launches precision strikes on militarized island facilities. Mainland air power responds.
  • One Vision, One Identity, One Community: A new Southern Theater commander seeks decisive retaliation, deploying a carrier group into contested waters.
  • The Battle of the South China Sea: Full-theater engagement as ASEAN’s combined air forces fight to preserve naval power and regional balance.

Continuous Loss System: Every Decision Matters
A defining feature of Tides of War is its Continuous Loss Script design:

  • Losses and damage carry forward between scenarios.
  • Attrition accumulates across the campaign.
  • Early caution, or recklessness, directly shapes the final battle.

The first five scenarios become a strategic balancing act: complete objectives while preserving combat power for the climactic confrontation. Survival, restraint, and force protection are just as important as aggression.

Design Philosophy
Unlike platform-focused showcase scenarios, Tides of War emphasizes:

  • Escalation management
  • Gray-zone and hybrid conflict
  • Submarine interdiction
  • Joint air–naval warfare
  • Theater-level force preservation

Each scenario serves as a focused operational study in crisis escalation, testing both tactical skill and long-term operational judgment.

System Requirements Windows

OS: Windows Vista / 7 / 8 / 10
CPU: Minimum dual-core, recommended quad-core Ram
RAM: 4 GB
Graphics: Video/Graphics: DirectX 9.0c compatible video card with 128MB+ VRAM
Audio: Compatible sound card
DirectX: DirectX 9.0c
HDD: 40 GB
Teaser Image Command:MO - Tides of War
£8.50 -10% £7.65 GBP

PURCHASE NOW

  • Delivery: Steam Key
  • Publisher: Slitherine Ltd.
  • Genre: Strategy
  • Languages:
    English
Characteristics:
  • Single-Player
  • Steam Workshop
  • Incl. Level-Editor
Lenovo Legion Logo