American Truck Simulator - Rescale Update Released, featuring longer roads and more!
The wait is finally over, it's time to hit the roads of American Truck Simulator once again with the Rescale Update which will feature a larger map, more roads, a new city, reworked systems and much more!
This new update will bring the world more in line with the real world, where roads are far longer. It's clear that the developers really want to create a detailed version of America and this represents that perfectly. The future is bright for American Truck Simulator, what city will they focus on creating next? New York? Chicago? San Francisco? Whatever is next we await it with open arms.
Map Scale Comparison
Rescaled map main features:
- Scale 1:35 → 1:20 – 1,75x larger map
- Hundreds of miles of new longer roads
- A new city - Santa Maria
- Completely reworked city – Oxnard
- Reworked road system topology:
- New Interstate I-580 and I-80 connections
- I-5 near LA topology corrected
- I-5 Redding topology corrected
- New stretch of CA-101
- Correct interstate junctions - no more same level crossing, freeways exiting on itself, etc
- 28 reworked or new junctions - most notably - Reno, San Francisco, San Diego, L.A.
- 6 new custom rest areas – truckstops
- More accurate height profiles - new steeper climbs and descends
- Famous recognizable landscape landmarks: Donner pass, Grapevine, Kumeyaay highway, Picachio peak, Humphreys peak, Cajon pass
Full Patch Notes
Main features
- Map rebuilt in 1:20 scale
- Upgrade Shop and Truck Browser Search Tool
- New chassis options (6x2 & 6x2 Midlift)
Game
- Adjustable interior FOV per truck
- Weigh station UI behavior made more real
- Truck repair/refuel performed by hired driver cost money, included in logs
- Added informational dialog showing when game detects upgrade or downgrade
- Added pounds + short tonnes as weight unit option
- Add possibility to buy driver and co-driver plate in truck dealer
- Online job offer: Replaced refresh button with browse jobs
- Better trailer air pressure simulation
- Low air warning should only be active with running engine
- Parking brake mechanical safeguard on low air added
- Revised rolling resistance computations
- Hired driver use same math for eco skill as player
- Added selector modes to shift layout, correct detection of split shifts (advanced mode)
- Adaptive shifting logic improved
- Mod manager: Added link to load game screen in case game crashed and user has at least one mod activated
- Mod manager: Added possibility of setting profile by name and by user profile pointer
- Mod manager: Added dlc dependency list to mod manifest
- Prevent to AI trucks disappearing in players view
- Tweaked traffic spawn frequencies
Mods
- Changed map parameters (climate_profile, map_data)
- Moddable interior camera zoom parameters. (speed, factor)
- 1 degree rotation on Ctrl + R, 90 degree rotation on Home
- Merged editable sign and sign dialog
- Refresh sign template and its model from content browser
- Added letter-spacing to sign editor
- Store content browser navigation history
- Support for day/nigh effect switching and child hookups for lod_model_hookup_u
- Undo of veg sphere manipulation