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HITMAN: The Complete First Season Steam Key

HITMAN: The Complete First Season

HITMAN: The Complete First Season gives you everything in HITMAN. You will have access to all locations, all live content, Contracts Mode and additional game updates.

Windows PC  Action
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20 July, 2016 – CraigBGP Team

HITMAN Summer Bonus Episode Available Now! Gary Busey contract available tomorrow!

Agent 47 is busy this Summer, not only will Gary Busey be making his debut in HITMAN from tomorrow (for 7 days) as a contract but he also has a couple new assignments which are available right now as part of the Summer Bonus Episode update. You will be able to dive into 2 new missions designed to take you from movie sets to night markets as you attempt to eliminate your target by any means necessary.

Gary Busey must die!

Additionally, The Summer Bonus Episode includes a range of new in-game Challenges and Opportunities along with an entirely new setting for Escalation Contracts and Elusive Targets. Plus as always the update features a number of fixes/changes to the game itself to make it more enjoyable and tailored to your playstyle.

Summer Bonus Episode

Patch Notes in Full:

Summer Bonus Episode Release Notes

  • 2 new ICA missions: 'The Icon' and 'A House Built on Sand'
  • 8 new Opportunities, 4 for each new mission.
  • 2 new weapon/gear unlocks (earned through challenges)
    • The Iconator
    • Janbiya
  • 2 Agency Pickup locations, 1 for each new mission
  • 60 new challenges across both new missions
  • 7 new trophies/achievements

Live Content for Summer Bonus Episode will include: New Escalation Contracts, Elusive Targets and New Featured Contracts (Contracts Mode).

New Additions

  • Leaderboards now display the Contract completion time of all players, when viewing their detailed score.

  • Added a detailed pop-up of the required Target Kill/Objective conditions on the Briefing Page and Notebook.

  • Added a tile to the ‘Destination’ page that shows the next upcoming destination.

  • Added Tips and Hints to the Loading Screen.

  • Added a filter on the Challenges menu that allows you to toggle which challenges are displayed. There are three options: ‘Show all’, ‘Show achieved’ or ‘Show unachieved’.

  • Added an option under Options:Gameplay to toggle the Challenge Completion pop-up. This is shown in the top-right hand corner when you complete a challenge. There are two options: ‘Show Challenge notifications’ or ‘Hide Challenge notifications’.

  • Added an option under Options:Gameplay to toggle ‘Target Indicators’ on the Mini Map. There are two options: ‘On’ or ‘Off’.

  • Challenges for Elusive Targets have been moved to their own category, allowing players to have a better overview of the challenges that have been completed on each mission.

  • When selecting a contract in the Contracts menu, the location and mission name will be shown.
    (Example: Marrakesh / A Gilded Cage).

  • The Featured Hub will now display the newest episodic content.

  • In the case of a disconnection from the servers whilst browsing the game menu, a ‘Reconnect’ option has been added.

Changes to Existing Features

  • Unconscious targets can now be dumped into body containers that allow the player to then kill them. For example, unconscious targets can now be dumped in the shredder and acid containers in the World of Tomorrow mission. Sorry, Silvio.

  • Adjusted the design of the surveillance system so that all cameras are linked on a “global” system within the mission. All cameras are now connected to all recorders in a mission and if a player disables one recorder, all cameras no longer record 47.

  • Changes to how the ICA Remote Audio Distraction item functions. This item now attracts the attention of other characters only if is remotely activated, as intended. Previously, it would attract attention as soon as it was equipped. NPCs become suspicious of the device if 47 is carrying it or they discover it.

  • Changes to how the Remote Breaching Charge item functions. This item now has a small, lethal explosive radius.

  • The ‘Featured Contracts’ order has been 'reversed', so that the newest Contracts are shown first when viewing the list.

  • Elusive Target status is now only shown on the Featured Hub for the duration of the contract. The game will no longer permanently remind you that you failed an Elusive Target.

  • Updated the Escalation Contract Briefing page to show the newest objective/complication first, on the left side. You no longer need to scroll to the right to see the newly added complication.

  • Updated some of the Challenge descriptions to reflect that you can still erase evidence after being recorded.

Fixes for Existing Issues

  • General stability improvements across all platforms

  • Fixed a handful of issues that could lead to dips in performance in Marrakesh.

  • Fixed an issue that could result in 47 being spotted through the walls in a closed room in the markets during the A Gilded Cage mission.

  • Fixed an issue where guards in the ‘hunting’ state would know exactly where 47 was located after a crime had been reported to them by a civilian. Now, guards will investigate the area where the civilian witnessed the crime, and not where 47 is currently located.

  • Fixed an issue where using a syringe with the ‘Silent Attack’ prompt would result in other characters reacting to the action. This action is now silent, as intended.

  • Fixed an issue that could cause some decals to not appear in the Final Test mission

  • Fixed rare issues that could cause opportunities in Paris to not update.

  • Fixed an issue where dragging bodies could result in 47 hands shaking unnaturally.

  • Fixed an issue where the complication timer during Escalation Contracts could skip a second, i.e going from 17 seconds remaining to 15 seconds remaining.

  • Following a scoring fix, leaderboards for all story missions, Escalation contracts, Sarajevo Six contracts (PS4) and Featured Contracts have been reset.

I'll be waiting for you.

You can get HITMAN - The Full Experience for 10% off today!

Source: https://www.youtube.com/watch?v=-fPcBu7dRU8

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