A Look at Civilization VI Early Gameplay footage!
With the expectation for the upcoming game quite high we're given our first look at some early gameplay footage courtesy of Polygon and YouTuber quill18.
Since this is a very early build the game will likely change considerably in the next few months while the game is still in production. So what exactly has changed in Civ 6?
"One of the first you’ll notice – after the impressive hand-drawn map art style that covers undiscovered and fog-of-war-covered territory – is that Workers are now called Builders, and have a limited number of uses before they vanish from the map." Firaxis has also eliminated the ability to automate Builders’ behavior with the Lead Designer Ed Beach having this to say, To some extent, automation is a sign that your game design is weak. Hitting the automate button and then not looking at that unit, there are no interesting decisions at all there.
Civilization 6: FIRST Look at Gameplay!
Looking at Civ 5’s system, the biggest criticism of it that I agreed with is that it was really hard to pivot in a new direction, So early on in development, the team came up with a new system: researching civics (a separate, parallel tech tree to the standard scientific one that contains all the social technologies) unlocks color-coded “cards,” which can be mixed and matched into a government type’s various slots.
The interface also has some nice touches. It shares the elegance of Civ 5’s UI, but has a notable focus on explaining not just what something does, but how you can do it better. Mousing over the gold icon, for instance, gives suggestions for how you can generate more income.
Civilization VI (Six!) - Pre-Release Gameplay Footage!
We're sure to get a better look at the gameplay in more detail during E3 in a couple of weeks but for now this is just a small taste of what players can expect from Civilization VI.
Sid Meier's Civilization VI is due for release on October 21st and can be pre-ordered right now for 20% off!