Frostpunk is the first society survival game. As the ruler of the last city on Earth, it is your duty to manage both its citizens and its infrastructure. What decisions will you make to ensure your society's survival? What will you do when pushed to breaking point? Who will you become in the proc...
Simulation / StrategyBuild an automaton
Have an Advanced Coal Mine, Advanced Wall Drill and Advanced Steelworks at the same time
Set up 2 Outposts in one playthrough
Have 4 Workshops doing research at the same time
Have 15 automatons at the same time
Have more than 650 people in the city at the same time
Finish any scenario without constructing Steam or Advanced buildings
Have 300 people living in the heat zone of a single Steam Hub
Have a fully upgraded Generator (power, range and overdrive)
Having a choice, finish a scenario using only Hothouses
Having a choice, finish a scenario using only Hunters
Finish a playthrough without building a single House or Bunkhouse
Finish a playthrough without building a single Tent
Have a workplace with efficiency greater than ... [200%]
Finish a playthrough without an Infirmary or House of Healing
Finish a playthrough with Charcoal Kilns as the only buildings that provide Coal
Finish a scenario never expanding the range of the Generator
Finish a scenario without building a single Steam Hub
In a city of at least 200, have automatons working in more than half of workplaces
Have 4 Coal Thumpers working at the same time
Provide an amputee with a prosthesis
In a city of at least 200 people, ensure everyone has access to the Public House and a Fighting Arena
Have maximum hope and no discontent
Stay in power after your people threatened to overthrow you
Keep every promise made during a playthrough
Finish the New Home scenario
Finish the New Home scenario on Hard difficulty
In the New Home scenario, accept all groups of refugees
In the New Home scenario, don't let anyone leave for London
In the New Home scenario, save every person in Frostland
Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork
Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork on Hard difficulty
Finish the Refugees scenario
Finish the Refugees scenario on Hard difficulty
Rescue all of your people coming to the City
Finish The Arks scenario
Finish The Arks scenario on Hard difficulty
Save all the Seedling Arks in The Arks scenario
Finish the New Home scenario in Survivor Mode.
Finish the Refugees scenario in Survivor Mode.
Finish The Arks scenario in Survivor Mode.
Finish the Fall of Winterhome scenario.
Finish the Fall of Winterhome scenario in Survivor Mode.
Finish the Fall of Winterhome scenario on Hard difficulty.
Fill the Archives
Build the Archives
Have over 700 population
Have over 600 population living in Houses only
Build 10 Street Lamps
Have a Town Square of each size
Have a Garden of each size
Stockpile 35 000 Coal and 10 000 Food Rations
Survive 50 days of Endurance mode on Medium or higher difficulty
Survive 100 days of Endurance mode on Medium or higher difficulty
Survive 50 days of Endurance mode on Hard or higher difficulty
Survive 100 days of Endurance mode on Hard or higher difficulty
Survive 50 days of Endurance mode on Extreme difficulty
Survive 100 days of Endurance mode on Extreme difficulty
Explore all Frostland sites between the storms
Have 20 working automatons
Survive 75 days without having automatons
Build the Generator in The Last Autumn scenario
Build the Generator in The Last Autumn scenario in Survivor Mode.
Build the Generator in The Last Autumn scenario on Hard difficulty
Build a Generator with all upgrades and no construction faults
Build the Generator in The Last Autumn scenario before the last shipment
Have 4 Advanced Docks and 12 Reloading Stations working at the same time
Build the Generator in The Last Autumn scenario without setting up any Foragers' Camps
Build the Generator in The Last Autumn scenario, employing people neither in Safe nor Deadly workplaces
Use Telegraph Station 20 or more times
Build the Generator in The Last Autumn scenario using no Coal consuming buildings
Build the Generator in The Last Autumn scenario with only convicts and engineers left at the end
Build the Generator in The Last Autumn scenario with only workers left at the end
Build the Generator in The Last Autumn scenario without anyone dying
Build the generator in The Last Autumn scenario using neither Two Shifts nor Extended Shifts
Build the Generator in The Last Autumn scenario without pauses between construction of its parts longer than 24 hours
Build the Generator with no damage from storms in Endless Mode
Build the Generator before the weather changes in Endless Mode
Build the Generator and reach day 100 in Endless Mode
Build a Generator with all construction faults in Endless Mode
Find generator parts meant for Winterhome and keep them
Contact New London
Cut down all the trees in Outpost 11
Complete all improvements in Hot Springs
Complete all improvements in Shipwreck Camp
Complete all improvements in Children's Mine
Build a safe route
Develop all settlements to the highest level
Explore all Frostland sites in On The Edge scenario
Make all other settlements loyal to you
Make all other settlements distrustful towards you
Finish On The Edge scenario on Hard difficulty
Finish On The Edge scenario in Survivor Mode
Make all other settlements loyal to you in Endless Mode
Have an ally send Emergency Aid to another settlement
Make all other settlements distrustful towards you in Endless Mode
Make all other settlements distrustful towards you in Endless Mode
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