Guards II is a tactical turn-based strategy game with seemingly simple rules but deep and thoughtful mechanics. To attack, you only need to swap two heroes — but don’t be fooled, as the devil is in the details: every decision can determine the outcome of the battle.
Start a new adventure.
Going to Hell and getting out alive.
Bring the Dark Pharaoh to your side.
Gain knowledge of a new battle technique from the Dark Samurai as payment for his life.
Stop the army of the dead and their leader, the White Lord.
Don't succumb to the Old Witch's charms and get her sister on our side.
Lead a coup in Hell and remove the Devil from power.
Get through all the missions of the fifth underworld without ever lowering the game's difficulty below the third.
Get through all the missions of the second underworld without ever lowering the game's difficulty below the third.
Complete the first mission in Hell mode.
Complete the missions of the first underworld in Hell Mode.
Complete the missions of the second underworld in Hell Mode.
Complete the missions of the third underworld in Hell Mode.
Complete the missions of the fourth underworld in Hell Mode.
Complete the missions of the fifth underworld in Hell Mode.
Meet the Devil.
Discover the unbelievable truth.
Get to know the developers.
Pass any challenge.
Pass 11 challenges.
Pass 33 challenges.
Learn any skill.
Learn one any skill to the max.
Spend 20 Quills of Knowledge on learning skills.
Fully learn all the skills.
Make any hero upgrade using Hell Crystals.
Spend 66 Hell Crystals on one hero.
Unlock all first level upgrades in any hero's upgrade tree.
Spend 777 Hell Crystals in the upgrade menu on all heroes.
Spend 5555 Hell Crystals in the upgrade menu on all heroes.
Buy an upgrade for a hero using Demonic Essence.
Buy 3 upgrades for heroes using Demonic Essence in one visit of the store.
Buy 6 upgrades for heroes using Demonic Essence in one visit of the store.
Accumulate 666 Demonic Essence.
Accumulate 1234 Demonic Essence.
Buy upgrades for one hero with bonuses to health, attack damage, and ability power during one adventure.
Buy upgrades for one hero with a total bonus of 10 health for one adventure.
Take 5 conjured items into an adventure.
Take the maximum number of conjured items into an adventure.
Gain magical power by increasing your Otherworldly Candle limit to 300.
Gain magical power by increasing your Otherworldly Candle limit to 999.
Unlock access to the conjuring of all items.
Use any item in a battle.
Save the hero from death by using the magic rune of reverse.
Utilize the magic of each rune.
Use 3 potions on 1 hero in an adventure.
Use an item in the upgrade shop between levels.
Kill 15 enemies with scrolls in an adventure.
Use scrolls 20 times in an adventure.
Kill 3 enemies in one turn.
Kill 7 enemies in one turn.
Kill 2 enemies with one hero in one turn.
Kill 4 enemies with one hero in one turn.
Kill an enemy with a hero who has 1 health point left.
Deal 15 damage to a target with only one hero attack or ability.