Take over a role of the lone stalker and explore photorealistic seamless open world in a 64-km² radioactive zone with a variety of environments that reveal post-apocalyptic atmosphere from different angles.
Action100 enemies shot in the head. Not bad for a head start…
Get 20 covert kills. The Zone likes it quiet.
Bread and sausage — Zone's most popular sandwich recipe.
Sidorovich's worst nightmare: buy and sell goods for the exact same amount of coupons in one deal.
First equipment enhancement. Never the last, for most Zone folks.
5 headshots in 10 seconds. Good eye.
Experience the effects of bleeding, sleep, hunger, alcohol, radiation and psi. Doesn't sound pretty.
Kill a mutant of every kind. You'll need a bigger wall to fit all those trophies!
Fully enhance any type of weapon. Somewhere out there, a Zone technician just shed a tear of pride..
Unlock the whole map. Few folks know the Zone this well.
Gear broken beyond repair. Don't forget to pay regular visits to the technician.
Collect all artifacts. What about arch-artifacts?
Collect all arch-artifacts. A priceless collection, arguably too weird, even by Zone standards.
Kill 50 enemies through obstacles. No one in the Zone is really safe.
20 enemies killed by blowing up the surroundings. Save on hand grenades and enjoy the fireworks.
One fight, four enemies, killed by different weapons. That trick would charm the hell out of Mavka!
Shoot an enemy in the head from 75 meters. No scope-peeking!
Drop a corpse into the Whirlgig anomaly. A joy for someone who never got to ride the Ferris Wheel.
Shoot an enemy in the head, through an obstacle, having the intoxication effect.
Shoot an incoming grenade to make it explode. Nice view!
Gather all armor and gear enhancement flash drives.
Kill a Rodent using a grenade launcher. A good wipe-out makes the Duty proud.
Use a knife to kill an enemy wearing an exoskeleton. Epic battle indeed.
Spend over 1,000,000 coupons. Myklukha and Sidorovich will fight hard over their favorite customer.
A successful jump from a 30-meter height. No parachute, though.
That Chimera made you run like an Olympic champion!
Kill everyone in the camp before the alarm is set off. They couldn't see it coming!
Kill a squad that just finished off another squad and won the fight. Or so they thought…
Lure a mutant into an anomaly. Hardly a noble deed, but it gets the job done.
Prologue complete, but this is so far from over.
Join Stalkers for some campfire gossip.
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