 
Surviving Mars is a sci-fi city builder all about colonizing Mars and surviving the process. Choose a space agency for resources and financial support before determining a location for your colony. Build domes and infrastructure, research new possibilities and utilize drones to unlock more elabor...
 
      Complete The Power of Three Mystery
 
      Complete the Dredgers mystery
 
      Complete the Spheres mystery
 
      Complete the Inner Light mystery
 
      Complete the Artificial Intelligence mystery
 
      Complete the Marsgate mystery
 
      Build the Space Elevator
 
      Build the Geoscape Dome
 
      Build the Artificial Sun
 
      Build the Omega Telescope
 
      Build the Mohole Mine
 
      Build the Excavator
 
      Build Project Morpheus
 
      Build a Dome
 
      Refuel a Rocket
 
      Harvest Food on Mars
 
      Analyze an Anomaly
 
      First child on Mars
 
      Pass the Colony Approval stage
 
      Reach 250 Colonists
 
      Reach 1000 Colonists
 
      Research all non-Breakthrough Technologies
 
      Scan all Sectors
 
      Deep scan all Sectors
 
      Reach $100,000 M
 
      Build 1000 buildings
 
      Land 50 Rockets on Mars in a single playthrough
 
      Build a Dome Spire
 
      Build a Shuttle Hub
 
      Shoot down a meteorite
 
      Reach 200 Vegans
 
      Reach 100 Colonists living in a single Dome
 
      Treat 50 Colonists in a Sanatorium
 
      Play as USA and research all technologies in the Engineering tech-tree before Sol 100
 
      Play as Blue Sun Corporation and export 500 units of Rare Metals to Earth before Sol 100
 
      Play as China and reach a population of 200 before Sol 100
 
      Play as India and have 5 Domes before Sol 100
 
      Play as Europe and research 5 Breakthrough Technologies before Sol 100
 
      Play as SpaceY and control 200 Drones before Sol 100
 
      Play as Russia and extract 10000 resource units from Deposits before Sol 100
 
      Play as the Church of the New Ark and have 100 people born on Mars before Sol 100
 
      Have a Colonist with all four stats at maximum
 
      Have an Earthsick Colonist who decided to stay on Mars
 
      Have a Colonist with 2 Rare traits
 
      Pass the Colony Approval stage with a single Founder
 
      Have a Colonist with 5 Perks
 
      Construct 5 different Wonders in a single playthrough
 
      Have a Biorobot Colonist
 
      Have a Dome populated by at least 50 Biorobot Colonists
 
      Have a citizen that was reconstructed by Project Phoenix
 
      Play as USA and have a Geoscape Dome with a Megamall before Sol 100
 
      Play as China and have Tai-chi Gardens in 10 Domes before Sol 100
 
      Play as Blue Sun Corporation and produce $100,000 M Funding before Sol 100
 
      Play as Europe and reach daily production of 10,000 Research before Sol 100
 
      Play as India and convert 3000 Waste Rock to useful materials before Sol 100
 
      Play as SpaceY and complete all Sponsor Goals on challenge rating 500% or higher
 
      Play as Russia and have 500 colonists on challenge rating 500% or higher
 
      Play as Church of the new Ark and have 250 Colonists at 70+ Comfort before Sol 100
 
      Play as Japan and train 200 specialists before Sol 100
 
      Play as Brazil and convert 2000 Waste Rock to Rare Metals before Sol 100
 
      Have a RC Dozer complete a landscaping project
 
      Harvest Seeds on Mars
 
      Nuke the Polar Caps
 
      Have water rain on Mars
 
      Plant a tree
 
      Have a lake with liquid water
 
      Endure the Toxic Rains
 
      Create blue skies by terraforming
 
      Max all Terraforming Parameters
 
      Construct a Capital City
 
      Have a single Asteroid Lander visit 10 asteroids before returning to Mars
 
      Go game over as your last colonists leaves Mars behind to take a trip into the great unknown
 
      Fully develop all buried wonders in the underground, before sol 100
 
      Successfully return from an asteroid
 
      Visit 3 asteroids simultaneously
 
      Fully develop a buried wonder to benefit your colony
 
      Retrieve all resources from an asteroid & leave nothing behind
 
      All your colonists live underground (at least 200 colonists)
 
      Complete all techs in the recon & expansion tech tree
 
      Prevent 100 Cave-ins in total from Underground Marsquakes