Weedcraft Inc explores the business of producing, breeding and selling weed in America, delving deep into the financial, political and cultural aspects of the country's complex relationship with this troublesome and promising plant.
SimulationExpand to the second city in "Growing Up" scenario.
Expand to the third city in "Growing Up" scenario.
Complete "Growing Up" scenario.
Expand to the second city in "Highs And Laws" scenario.
Expand to the third city in "Highs And Laws" scenario.
Complete "Highs And Laws" scenario.
Dissmiss all Activities in a place with very high Police Vigilance.
Have an advanced Grow taking 5 rooms.
Harvest your first plant.
Honor the legendary grower by harvesting at least 420 grams from one plant.
Harvest Legendary quality plant, without studying strain's optimal conditions using Research.
Make weed illegal in a state, where cannabis was previously recreational.
Pass bill legalizing recreational marijuana in any state.
Reach the 7th level of shady Influence.
Gain the 7th lavel of decent Influence.
Sell a batch of Legendary quality weed to Tastemakers, that has the flavor and effects matching their preferences.
Blackmail an employee to work for free.
Use blackmail 15 times.
Invent your first weed strain using the PlantMaster.
Have at least $4.200.000 in cash.
Change Cannabis Acceptance of Religious Folk to Pot-Loving.
Buy all Perks of either decent or shady Influence.
Play for at least 4 hours and 20 minutes.
Kick out a competitor from a place where you don't sell
End up in jail.
End up as bankrupt, and still owing money to the bank.
Sell 1000g of weed below $5 price.
Expand to Salt Lake City in "Heat Wave" scenario.
Complete "Heat Wave" scenario.
Earn 2000000 points in Custom Game with American Dream condition set.
Earn 1000000 points in Custom Game with Startup condition set.
Earn 3000000 points in Custom Game with Tycoon condition set.