Description of BlazBlue Centralfiction
Buy BlazBlue Centralfiction as a Steam key at Gamesplanet.com
The following contents are included in the Steam version:
- System Color
- Additional Playable Character (MAI)
- Additional Playable Character (SUSANOO)
- Additional Playable Character (Es)
FEATURED DLC
- Bonus content includes the Original Soundtrack and Memorial Book.
The bonus contents will be placed in your Steam folder:
..\Steam\SteamApps\common\BlazBlue Centralfiction\Digital Extras\
Combining 2D fighting game and visual novel, the BlazBlue series has been supported by many fighting game fans. The latest installation, BlazBlue: Centralfiction, serves as the ending to the Azure Saga and reveals the truth that has ever been in mystery.
First time in this series, 「Naoto = Kurogane」 「Hibiki = Kohaku」 「Nine = the = Phantom」 and 「Izanami」 appear as playable characters and three DLC characters from the console version --「Es」 from XBlaze series that shares the same worldview as Blazblue, 「Mai Natsume」 from the BlazeBlue spinoff manga, Remix Heart, and 「Susano'o」, the true form of 「Yuki Terumi」-- newly join to bring to a total of 35 playable characters!
Introduction of New Systems
[Overdrive]
- Each character can strengthen his/her unique ability for a specific period of time.
- When [Overdrive] is triggered, the Overdrive icon changes into a purple gauge.
- This gauge will decrease over time, and [Overdrive] will end when the gauge depletes.
- [Overdrive] lasts longer if your character’s health is low. During activation, the round timer also stops.
- After [Overdrive] has ended, the Overdrive icon will show a number counter. Overdrive can be used again when the number reaches 10.
- The number increases over time or damage taken, but during [Active Flow], it charges much faster.
[Exceed Accel]
- A powerful attack that can be used during [Overdrive] state.
- [Overdrive] state immediately ends upon usage.
- When activated during [Active Flow], the damage and effects are significantly boosted.
[Active Flow]
- Fighting aggressively and landing attacks, or using heat gauge etc. will trigger the [Active Flow] state.
- Enhances the attack power and shortens the [Overdrive] cool time etc. to make fighting conditions more favorable.