Description of Northgard - Garm, Clan of the Hounds
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The Sons of Ragnarök, as they have come to be known, are indeed as destructive as the event their past leader, Hvedrung, worked so hard to unleash. Freed from the gods' restrictions, they might indeed be the nightmare Northgard feared…
Main features
Brawlers arena
Despite having fewer workers and warriors compared to other clans, The Clan of the Hounds emphasizes the significance of each member. Warriors are not easily converted and demand two units to be assigned to the Arena for the recruitment of one Brawler, highlighting the value placed on each individual within the clan.
Berserkers
The warriors of the Clan of the Hounds have unearthed an ancient way to unleash their inner beast. By hunting wild animals, they have learned to harness their primal power. By imbuing themselves with the spirit of these creatures, the clan’s Brawlers can tap into their essence and transform into Berserkers.
Fallen souls
As devotees of Garm, the guardian of the underworld's gate, the clan delves into practices deemed forbidden by many. They collect Fallen Souls, harnessing their essence to empower their berserkers or even resurrect them for one final battle.
Fight to upgrade
The Clan of the Hounds relies solely on its units, lacking a Warchief, weapon forge, camp upgrades, and military paths. There is only one way to get stronger: fighting, always fighting. Each Berserker gains unique abilities and upgrades through experience, allowing them to synergize in battle.
The relic
Kveldulf's Coat
Berserkers gain the ability to transform into their animal form, becoming invisible to wild creatures and gaining the advantage over their enemies with a surprise attack when reverting to their true form.