Something stirs in the deep dark forests of The Old World. Between the twisted trunks, the Beastlords grow restless with an all-consuming battle-thirst. They gather to them great Warherds of barbarous, bestial fiends, forged in the Time of Chaos; dark amalgams of human intelligence, animal cunning and raw, reckless ferocity.
Live your best squirrel life. Explore, gather, craft, and build incredible treehouses in acres of beautiful parkland. Scurry across lawns, up trees, and leap limb to limb solo, or up to four friends can play together in co-op. Endless summer days of adventure await.
The Champions of Chaos Lords Pack introduces four new playable Legendary Lords to Total War: WARHAMMER III, usable in both the Realm of Chaos and Immortal Empires campaigns.
This DLC contains two Hunters, two Weapons, and one Consumable
Write new alternate histories of the globe’s most dramatic conflict in Trial of Allegiance, a new content pack for Hearts of Iron IV. Explore and dominate a world where the strife of the Second World War threatens the safety and security of South American nations.
The galactic council is vast and full of personality! Add Galactic Paragons to your empires and experience a new level of character and story as great leaders rise to positions of power and follow your lead to the stars.
You are not alone! The galaxy is vast and full of wonders, but it’s also full of alien empires you’re going to encounter, whether you’re ready or not. First Contact offers a set of new origins and mechanics that give players the chance to tell stories about their civilizations’ early encounters with visitors from the stars — ones that may not have come in peace!
It is time to bring together the disparate factions and unite the shattered Star Union in peace once and for all. Suit up as the noble Paladins of the new Oathbound faction, piloting giant mechs with massive arc weapons who have taken up the sacred charge of unifying the galaxy and saving all of mankind. The future of the Star Union is in your hands!
In the stardust and disunity of the collapsed Star Union, an insidious new race of conquerors has come to lay claim to the galaxy. Deploy and destroy as the merciless Shakarn, a vicious race of conniving lizardmen with holographic disguises ready to deceive, disrupt and disintegrate the last strongholds of human power.
Summon your warriors, gather the horde. Saddle up and ride out to conquer - Persia, Europe and India all await their new master!
This expansion extends Field of Glory II back to 681 BC, and allows players to experience the last flowering of chariot warfare in the ancient near-East. It chronicles the decline and fall of the Neo-Assyrian Empire, the rise of the Median and Babylonian Empires, and the conquest of these and the Lydian and Egyptian Kingdoms by the Achaemenid Persians.
Legions Triumphant expands Field of Glory II forwards five centuries from the first Emperor, Augustus, until 476 AD when the last Emperor of the Western Roman Empire, Romulus Augustulus, was deposed by his barbarian troops.
Play your part in the epic events unfolding during this era, including the conquest of the Lydian Empire (in western Asia Minor) by the expanding Achaemenid Persian Empire, the Persian Wars, in which the Greeks of mainland Greece defeated two Persian invasions
Age of Belisarius expands Field of Glory II forwards from the fall of the Western Roman Empire in 476 AD to 600 AD, a period when the Eastern Roman (Byzantine) army transformed itself from a mainly infantry force to a cavalry army in response to the threats it faced.
At the end of the thirteenth century, with the Seljuk Sultanate of Rum in terminal decline, Anatolia was divided into several small independent Turkish principalities called beyliks.
From the late 1300s some Swiss started to carry the long pike, at first as a minority weapon, the bulk of their soldiers still carrying the halberd. In 1422, a small Swiss army was beaten at Arbedo by a Milanese army containing a large number of men-at-arms, who dismounted after their initial mounted charge failed.
From the early fourteenth century the battlefield dominance of the mounted knight was increasingly challenged by the rising power of the foot soldier. The Flemish spearmen at Courtrai in 1302, and the Scots at Bannockburn in 1314, showed that steady foot could defeat mounted knights.
Field of Glory sets sail for The Holy Lands with yet another expansion, Field of Glory Swords and Scimitars! Set during The Crusades in Outremer (overseas) in the 11th to 13th centuries AD, Swords and Scimitars comes with a hefty list of new available armies in addition to some exciting new features like Evade.
Feudalism did not have such a dominant impact in Spain and Italy as it had in North West Europe. Both these lands had unique factors which affected the conduct of warfare.
It is a hard world for the Lizardfolk and the young newt Szzlag and his siblings, who have been expelled from their home to carve out a new place of their own in the land. Follow the evolution of Szzlag the Devourer from newt to mighty lizardfolk hero and become the master of the Broken Isles, facing unprecedented dangers from a race of foreign invaders, never before seen by your kind.