Disciples III: Renaissance is the next title in the award winning Disciples series. It represents a leap forward in the evolution of the turn-based RPG/strategy genre.
RPG (Roleplay) / StrategyYou are called Money-Bags behind your back. But you pay no mind to envious losers.
Your coffers are filled with gold. A wealthy state is a strong one.
An empty purse does not necessarily translate into failure. Sometimes the war may be won by improvised means.
The cities under the patronage of an Architect are flourishing. Architects construct buildings of all types.
A Builder creates a well-rounded city. Builders are interested in many types of buildings.
A Mason builds only those buildings that will help the war effort.
A true Destroyer smites all his enemies, leaving only dead bodies in his wake.
You try to only engage in battle on your terms. But you also take a lot of pleasure from crushing your enemies.
Sages believe that direct conflict does not always lead to victory.
The great Invincible hero loses only a few small battles, but wins all others.
А decent Veteran wins as many battles as he loses.
A general may win the war even if he loses a lot of battles. But his soldiers will call him Training Dummy.
Real Tomb Raiders love to explore all kinds of ancient and mystical ruins.
When you were young, you explored all the attics and cellars in the neighborhood. And now you are filled with desire to explore the rest of the world.
You may explore a dungeon or two every now and then.
Only a hero who has visited every nook and cranny in the land can be called Great Explorer.
All true Explorers map the new lands they have discovered.
The Traveler is a hero who does not look into each nook and cranny, searching for secrets and treasure.
Brave heroes always rush into the heat of battle.
A Careful hero is prudent. He studies his options thoroughly.
Cowardly heroes always play it safe.
You take excellent care of your followers. That's why they call you the Healer!
You are sickened by the sight of blood and do everything in your power to keep your followers healthy.
A Quack can heal various indispositions and light wounds.
Real Wanderers explore all the roads and paths they find.
Some heroes like to look for shortcuts and explore secret paths.
Walkers go straight to their destination and never turn off the road. They are not interested in exploration.
The Archmage can destroy enemies by using the most powerful spells.
Wizards know the power of magic well, which is why they use spells quite often.
Wizard Apprentices rely on the strength of their armies and only rarely use magic.
You have collected a huge amount of Earth Magic. Nothing is impossible for you.
You have enough Earth Magic to use it any time you need.
You have a meager amount of Earth Magic. You rarely use Earth Magic.
A true Fire Magic Guardian uses a lot of the infernal energy in all his undertakings.
The Fire Magic you have collected can be used to great advantage.
ou do not rely on Fire Magic in battle.
You have a huge amount of Life Magic and your possibilities are endless.
You have an adequate amount of Life Magic.
You have been able to collect some Life Magic.
You are addicted to various potions. Some people laugh at you behind your back.
A Taster knows a lot about potions. That is why he uses them in every major battle.
Everyone knows that you are an Abstainer, because you are absolutely against the use of potions.
You do not allow Fate to govern the lives of your followers. You rule over them yourself.
If your followers fall in battle, you try to get them back from the realm of Mortis.
Fatalists believe in Fate and do not try to resurrect fallen warriors.
The amount of stone you have is incredible. Only Quarry Owners have as much of this resource.
You have collected a considerable amount of stone. It is enough to build any building.
Construction is not your favorite hobby. The amount of stone you have is not enough to build even a small town.
If you have captured all the surrounding lands, then you are the great Conqueror of Peoples.
The Conqueror of Cities is a hero who is able to capture almost all known lands.
The Conqueror of Villages does not seek to capture all surrounding lands.
The Commander is a great organizer, able to lead large armies of followers.
A true Leader is one who can unite several trusty heroes into a strong team.
Some heroes do not have much use for trusty sidekicks. They believe in their abilities only.
You give no quarter to your enemies. You are Death incarnate.
The true Warrior destroys his enemies mercilessly and no obstacle can stop him.
Learned men call him a Pacifist, but they do not say what the word means. In any case, he rarely draws his sword.
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