Description of HUMANKIND™ Cultures of Africa Pack
Buy HUMANKIND™ Cultures of Africa Pack as a Steam key at Gamesplanet.com
Expand your HUMANKIND™ experience with the Cultures of Africa DLC!
Features 6 new cultures spanning all eras, new natural and built wonders, 7 new independent people, and 15 new narrative events.
SIX NEW CULTURES
Era 1 – Bantu (Expansionist)
The Bantu expansion is a postulated series of major migrations of an original Ntu-speaking group from Central- West-Africa across much of sub-Saharan Africa.
Pick this culture if you want to grab a lot of land fast and early!
Era 2 – Garamantes (Agrarian)
Their growth and expansion rested on a complex and extensive qanat irrigation system, which supported a strong agricultural economy and large population.
Pick this culture if you want to get food from arid Territories!
Era 3 – Swahili (Merchant)
The rise of the Swahili coast city-states can be largely attributed to the region's extensive participation in a trade network that spanned the Indian Ocean.
Pick this culture if you want to take advantage of your coasts!
Era 4 – Maasai (Agrarian)
A fierce pastoralist people with a Nilotic language. Achieving warrior status meant single-handedly killing a lion with a spear.
Pick this culture if you want to optimise your growth rate!
Era 5 – Ethiopians (Militarist)
One of only two nations that preserved their sovereignty from long-term colonization. By weaving the natural cliffs and ledges into the creation of their fortresses, Ethiopia was able to fend off most colonial forces.
Pick this culture if you’d like to quickly catch up on military and science!
Era 6 – Nigerians (Agrarian)
The variety of its terrain and the abundance of its hydraulic resources offer it significant agricultural possibilities and make it one of West Africa’s foremost producers.
Pick this culture to increase your oil deposits!
5 NEW WONDERS
- Mount Kilimanjaro
- Victoria Falls
- Zuma Rock
- Lake Natron
- Great Mosque of Djenné
PLUS 7 INDEPENDENT PEOPLE & 15 NEW NARRATIVE EVENTS