Description of Total War: ROME II - Caesar in Gaul - Campaign Pack
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Caesar in Gaul is a standalone campaign pack for Total War: ROME II covering Julius Caesar’s war of expansion against the Gaulish tribes. Players can choose from four playable factions in this conflict: the Gallic Arverni, the Germanic Suebi, the Belgic Nervii and Rome, in a campaign inspired by Caesar’s Commentarii de bello Gallico (Commentaries on the Gallic war).
Offering a tighter scope in terms of time and geography than Rome II (58-51BC), the Caesar in Gaul Campaign Map is an expanded, more detailed vision of Gaul and the south coast of Britannia.
Compared with ROME II’s map of Gaul, Caesar in Gaul contains more regions and provinces, more factions (both playable and non-playable), and a series of famous generals and statesmen from history which the player will employ or fight against depending on their chosen faction.
A war of great profit and glory for Caesar, this conflict made him extremely popular with the people of Rome… though less so with the senators, who saw him gathering power to himself in a series of events that ultimately lead to his ascension to Emperor.
Features Total War: Rome II Caesar in Gaul - Campaign Pack
New Campaign Map:
The Caesar in Gaul campaign map is an enhanced, more detailed representation of Gaul, with players able to expand across 18 provinces dotted with resources, new settlements and new provincial capitals.
Greater focus on characters:
Many factions employ great generals and statesmen from history. Each of the four playable factions also has a faction leader who acts as the player’s avatar during the campaign.
24 turns per year:
As Caesar in Gaul deals with a considerably shorter time-span than the grand sweep of the ROME II campaign, each turn represents two weeks rather than a year. This means seasons make a return. The gameplay effects of these aren’t always predictable however, and may vary from province to province. A late autumn may bring a good harvest for example, but a long, dry summer may damage your food production.
Compact, focussed multiplayer campaign:
Due to the geographic scope and the opposing 48 factions, co-op or competitive 2-player campaigns are tighter, more focussed, and less time-consuming than a full Campaign.
New mid-game challenge mechanics:
As a Gallic tribe, you’ll feel the mailed fist of Rome respond with heavy intervention forces, and as Rome, you’ll see the Gallic tribes rebelling and forming alliances against you.
New historical battle: Caesar in Gaul adds the Battle of Alesia as a playable historical battle. Alesia marked the turning point of Caesar’s Gallic War, and resulted in the capture of Vercingetorix, who was later taken to Rome and executed at Caesar’s Triumph. Set from Caesar’s perspective, Alesia tasks the player with maintaining the siege of Vercingetorix's Gallic stronghold. The player must guide the Romans as they weather attacks from both a huge relief army and within the fort itself.
New Total War: ROME II full campaign playable factions:
- Boii (ROME II) - Sword Followers, Veteran Spears
- Galatians (ROME II) - Legionaries, Raiders
- Gallic tribes (ROME II and Caesar in Gaul) - Chosen Swordsmen, Chosen Spearmen, Gallic Hunters
- Nervii (ROME II and Caesar in Gaul) - Fierce Swords, Guerilla Swordsmen, Mighty Horse, Naked Spears, Gallic Hunters
- Auxiliaries - Gallic Hunters, Noble Horse, Naked Swords, Short Swords
- Mercenaries - Gallic Hunters, Noble Horse, Naked Swords, Short Swords